Drash Land

Zero dependencies. Extensively documented. Thoroughly tested.

It's what we're all about.

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Our Software

Drash

A micro HTTP framework

Deno

Wocket

A WebSocket framework

Deno

dmm

A lightweight module manager

Deno

Rhum

A unit test framework

Deno

Sinco

A browser automation and testing tool

Deno

Line

A command-line framework

Deno

Moogle

An easy way to "Google" your "Map" using search terms

Deno
Node

Accio

An easy way to search for deeply nested data in large datasets

Deno
Node

The Drash Land Team

We're a small squad of software engineers who code a lot of really cool stuff. We focus heavily on the developer UX because we think coding should be fun.

When we release software in the Deno or Node ecosystem, you can count on these three things:

  • Zero Dependencies: Every Drash Land project has zero dependencies (with the exception of Deno and Node, of course).
  • Extensive Documentation: We love a good challenge, but working with Drash Land software shouldn't be one of them. That's why we provide all of the documentation you'll need. Want to know how to set up an HTTP server? We got you. Need to know how to set up WebSockets? We'll show you the way. And if you ever get stuck, just send us a message in our Discord and we'll gladly help you!
  • Thorough Testing: To put it bluntly, we test the shiz out of our software. We know it works. Every example code block and every tutorial we write is tested end-to-end.

Drash Land is more than just a project to us here. We've invested our whole selves (and lots of energy drinks) into this. Does that make us nerds? We hope so. Because nerds make the best stuff.